Que.__________________ is a programming language that allows the programmer to use objects to accomplish his goals.
|
a. Structured programming language |
b. Object-oriented programming language |
c. Top-down programming language |
d. Bottom-up programming language |
Object-oriented programming language
Que.Each object used in a object oriented programming is created from _____________
|
a. Class |
b. Object |
c. Instance |
d. User |
Que.An object is the _____________ of the class.
|
a. Instance |
b. Class |
c. Object |
d. User |
Que.A ______________ variable is the instance of the String class.
|
a. Button |
b. String |
c. Character |
d. Array |
Que.________________ are the characteristics that describe the object.
|
a. Classes |
b. Attributes |
c. Objects |
d. Instances |
Que._______________ are operations that the object is capable of performing.
|
a. Methods |
b. Events |
c. Instances |
d. Attributes |
Que.______________ are the actions to which an object can respond.
|
a. Methods |
b. Events |
c. Instances |
d. Attributes |
Que.An object’s _______________ include methods and events.
|
a. Attribute |
b. Behavior |
c. Instance |
d. Method |
Que.A class ______________ all the behavior and attributes of an object.
|
a. Encapsulates |
b. Abstracts |
c. Inherits |
d. Instantiate |
Que.Objects are ____________ from a class.
|
a. Instantiated |
b. Evaluated |
c. Printed |
d. Outdated |